sexta-feira, 4 de setembro de 2026

Savage Rifts: Dabos

Dabos Sailing from a sea of pure alcohol, wrathful souls, and boiling blood, Dabos are the native demons of Vodia. These cunning beings posses striking semblance to humans even without their disguises, save for their completely white eyes, mouth, and blood. Dabos are naturally born spies, capable of handling a wide variety of disguises and gathering information through almost magical ways. The common Daboi (singular of Dabos) attire is formed by highly formal clothing and heavy make up to further disguise their lack of red, on top of magical tools. Perfumes are also useful tools to distinguish one self's from the raging alcoholics that follow them.  

In their original realm, Dabos live in travelling ship cities that thrive on fishing native fauna and stolen souls from the bottom of their massive ocean in order to use them for the magics and feeding of the Wine Lords, who hold the secrets of sacred wine-making and allow the cities to exist. 

In Earth, Dabos turn their efforts to cult gathering, smuggling and espionage, holding higher interest for societies that make extensive use of urban infraestructure and coastal cities. Their many smuggling operations have lead nultiple settlements to adopt a hard stance against alcoholic beverages, which is normally ineffective, in fact, tends to increase Dabos activity and control over the criminal underworld.  

A common pratice among Dabos is speaking while drinking, particularly what they consider to be cheap beverages such as human wines. This is not to cover for their white mouth, no, these are covered by disguising magic, but to hide whatever failure in facial expression they may make. 

Bonus Qualities and Complications

Not-Alcoholic: Dabos need alcohol to survive, it flows through their system, their very being and psychology depends on the thing to not short circuit into insanity and lethargy. For every 24 the Daboi spends without alcohol, they take 1 fatigue until they die. It takes 1 full bottle of wine or 2 bottles of beer, or equivalent, to clear their 1 fatigue. 

Bad Reputation: Killing, smuggling, and literally working for evil demigods. If anyone discovers their Dabosian nature, reactions will immediately become hostile and it'll be only a matter of time before the local religous super-power comes.  

Wine-Bound: Dabos are not on Earth to slack. They must follow their Wine-Lord's directives at all times. A automatic mission will be sent to you upon finishing the last one. This works as Obligation (major). You may trade this complication for Wanted (major) as the minions of Vodia hunt you down wherever you go. 

Remorseless: Most definetely terrible, at best, Dabos are uncaring. All Dabos have Ruthless (major).  

Near-Human Physiology: Dabos organs are creepily, eerily, close to human ones, even if the whole system works on alcohol. Take a a −1 penalty to Healing skill rolls and cybernetics checks involving installation, repair, and modification Born this way: Dabos do not chose race. 

Supernatural: Dabos naturally have +4 Toughness and ignore Gritty Damage. Abilities that detect or affect supernatural creatures treat them as such. 

Schemer by Nature: Start with Spirits and Smarts at d8. Adjust maximums as appropriate. 

Arcane Background (Gifted): The foolish would call this magic, but Dabos know that sufficiently advanced info-gathering and privacy invasion is indistinguishable from magic. Or they are lying. They begin with Arcane Background (Gifted), detect/conceal arcana*, speak languages* and empathy, focus at d6, and 15 PP. Powers marked with an asterisk have the Range (Self) limitation. It's best you and your GM make up what Powers you may buy as your character progress. 

Shifting Faces: The Daboi gains disguise* with Range (Self), ignoring rank requirements.   

Shady Sorts: Dabos start with one extra die type on Performance, Persuasion and Electronics. Dabos start with Field Intel, Charismatic, Streetwise and 1 Social Edge of your choice. 

Dark Network: In a ever expanding web of secrets and information, the Daboi is a spider. Twice a day, they may cast divination as a innate ability without paying Power Points. You may only use this Power in populated areas where vices are frequently indulged, such as drug dens, bars, and illegal markets. 

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Savage Rifts: Dabos

Dabos Sailing from a sea of pure alcohol, wrathful souls, and boiling blood, Dabos are the native demons of Vodia. These cunning beings pos...